Wednesday, August 20, 2008

Big layoffs in the game industry are seasonal

MSNBC Reports of our death are greatly exaggerated

"This is not an industry issue, so far. This is a games-specific and company-specific issue," says Ben Schacter, an analyst with UBS Securities. "In every industry, there are winners and losers. And right now, the losers are getting smaller, and the big guys are getting bigger."
- he's half right, it's not an industry issue. But being Shachter, who can't stay right across the same breath, he goes on to say that the big guys are getting bigger and the small guys are getting smaller. If that's so, how does that explain the layoffs at Activision?

Actually, the rest is blather and avoids the whole point - bad games get cancelled. When games get cancelled, the nomads get laid off. But as games get bigger, the nomads move on to find more work on bigger teams. Revenues are up, players are up, total units are up, PC Gaming itself is waaaaaay up.

It's like Hollywood - Carolco closed after making Terminator 2, but the movies kept on gettin' made.

90 layoffs means 90 jobs filled in other parts of the industry, helping a lot more people hit Christmas this year.

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